Creation of lore and game mechanics
We started by brainstorming, trying to imagine a unique story that would set Oxygen Hunters apart from other games. The idea of space expeditions in search of OXC - a resource necessary for survival in the vast cosmos - was born. And who among us hasn't dreamed of being in the role of a brave space explorer?
Game mechanics have been designed to encourage exploration and interaction between players. We implemented a system of ship upgrades, different types of expeditions and random events that make each voyage unique. It seems like it was risky, but who doesn't take risks doesn't drink champagne!
Design and user interface
Realizing that the game should be not only interesting, but also beautiful, we put our heart into the design. Bright graphic elements, stunning illustrations of space landscapes and intuitive interface - all this created an atmosphere of immersion in the game.